Beta Release


New

  • Added new triggers and jumpscares.
  • Added new end game screens.

Changes

  • Adjusted trigger colliders with the evidence. Picking them up shouldn't feel as janky as before.
  • Changed Whack-a-mole text font to make it more legible to read.

Marie Forest

  • Increased monster FOV from 45 to 55.
  • Increased stun immunity duration from 8 to 15 seconds.

Marie Asylum

  • Decreased monster jumpscare distance from 25 to 15.

Marie Laboratory

  • Increased stare threshold from 5 to 6 seconds.
  • Increased disappear duration from 2.5 to 3 seconds.

Berserk Marie

  • Decreased chase speed from 14 to 7.
  • Increased chase duration from 5 to 6 seconds.
  • Increased disappear duration from 3 to 5 seconds.

Bugfixes

  • Fixed a bug with the card evidence that allowed players to pick it up without having to destroy the barrel first.
  • Fixed a bug that allowed players to use their items during the monster sequence cutscene.
  • Fixed multiple collision bugs related to the trees, which allowed players to walk through them.
  • Fixed a bug that allowed players to wall clip past certain objects.

Known bugs

  • Marie Forest will stop chasing players at very specific parts of the level.
  • Marie Asylum mist effect will sometimes remain at it's original starting location.
  • Players can shoot through certain walls.
  • Hidden text is not being revealed by the flashlight. In fact, it's doing the exact opposite by un-revealing them.
  • Main menu buttons can be pressed before the animation finishes.
  • Evidence picked up can sometimes register as two pick ups.

Files

Beta Build.zip 736 MB
5 days ago

Get Marie: Suffering at Regret's End

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