Marie: Crying Souls (V3.0 Log)


New changes

- Updated Main Menu.
- New audio files added. This includes updated ambience and new BGM.
- Updated Character Models. The monster is still a flesh ball though.
- Branching dialogue path added.
- Cutscene updated. The flow and clarity of the cutscene has been improved.
- Skip button added in certain parts of the cutscene.

Bug fixes

- Fixed a resolution issue affecting those with wide monitors.
- Fixed a bug where the game would crash if you spam clicked the quit button.
- Fixed a bug where the character names wouldn't appear during the cutscene.
- Changed the player collision to address the issue of players getting caught by the monster, despite being behind a wall.

Known issues

- Sometimes, the player can experience camera jittering.
- The monster can clip through walls.
- The player can move much faster when moving diagonally.
- The skip button will disappear in some parts of the cutscene.
- Players can progress through the game, even if they reached the "Uninteresting Ending".
- When the monster collides with an object other than the player, the speed it travels at will permanently change.
- When the monster collides with an object other than the player, it will no longer follow it's intended path.
- When the monster collides with an object other than the player, the monster can sometimes freeze in place.

Files

Marie Crying Souls 3.0.zip 171 MB
May 06, 2022

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